|Damage per shot:||45|
|Rate of Fire:||0.9 shots per second|
The Mine Launcher, also known as the Mine Gun or the Stickybomb Launcher, is the primary form of attack used by the Detonator. It is a small pneumatic tube with a drum magazine mounted on the underside, which fires small team-colored mines that stick to surfaces and Autoguns.
At any given time, a maximum of eight mines can be deployed, at which point no more mines can be primed until the previous eight are detonated.
By exploding a mine in mid-air, the Mine Launcher can effectively be used as a poor man's Rocket launcher.
Mines deal splash damage based on proximity to the mine, up to a maximum of 45 against enemies and 67 against Autoguns. This damage is unaffected by whether or not the mine is in the air or stuck to a surface.
- Prior to Gang Garrison 2 Version 2.1, there was no HUD indicator for how many active mines a player had.
- Mid-air explosions can divert the path of or prematurely explode rockets.
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